WWLTP | WE WOULD LIKE TO PLAY
Escape the Backrooms
Infinite hallways. Buzzing lights. One wrong turn. Welcome to a nightmare you cannot simply wake up from.
Welcome to the Wrong Reality
Escape the Backrooms , developed by Fancy Games and Blackbird Interactive and published by Secret Mode, transforms one of the internet's most unsettling creepypasta legends into a cooperative horror experience. Infinite yellow wallpaper, damp carpets and humming fluorescent lights form a world that feels strangely familiar and profoundly wrong.
It is an impressive translation of liminal-space horror into an interactive experience. But while the atmosphere is often exceptional and the multiplayer can be unforgettable, repetitive mechanics and uneven pacing keep this journey from reaching perfection.
Atmosphere: The Walls Are Watching
Atmosphere is the game's greatest achievement. Unreal Engine lighting and carefully layered audio make ordinary corridors feel hostile. The hum of fluorescent fixtures, footsteps echoing beyond a corner and sudden noises from unseen entities all create a persistent sense of dread.
Instead of relying entirely on jump scares, the environments make you question what is real, where you are and whether there is any safe route forward. The best early levels faithfully capture the internet legend's eerie, empty spaces.
Co-op: Terror Is Better With Friends
With support for up to four players, exploration becomes a delicate balance of teamwork and chaos. Players navigate confusing labyrinths, solve environmental puzzles and flee hostile entities while trying not to lose one another. Proximity voice chat makes communication essential — and hearing a friend's voice suddenly disappear into the darkness can be terrifying.
That same unpredictability also produces the game's funniest moments. One teammate panics, another takes the wrong turn, and the whole group pays the price. The combination of genuine fear and hilarious multiplayer disasters is where Escape the Backrooms finds its personality.
Where the Nightmare Loses Its Grip
The biggest weakness is a gameplay loop that can turn into trial and error. Some encounters depend on instant-death mechanics or rigid stealth patterns. Repeatedly dying because a monster behaves predictably but unforgivingly replaces dread with irritation.
Later levels sometimes trade psychological unease for familiar fetch quests, linear objectives and platforming sequences. Variety is welcome, but these shifts can interrupt the slow-burning tension that makes the opening environments so compelling.
The Good, the Bad and the Ugly
The Good: Exceptional liminal-space atmosphere, unnerving sound design, faithful Backrooms aesthetics and memorable four-player co-op.
The Bad: Uneven pacing, repetitive trial-and-error sections and some frustrating stealth and instant-death encounters.
The Ugly: When a monster stops being frightening and starts feeling like a rigid obstacle you must memorize, the horror disappears.
Final Verdict
Escape the Backrooms succeeds at turning an iconic internet legend into a playable nightmare. Its environmental design, oppressive soundscape and unpredictable co-op moments make it an easy recommendation for fans of surreal and psychological horror.
It is not a flawless escape. Repetition, harsh deaths and occasional tonal detours undermine its momentum. Still, there is something uniquely compelling about wandering through those impossible yellow halls, hoping the next door finally leads somewhere familiar.

